SoC digital signage
The screen is the player
Inside today's commercial displays, the system on a chip (SoC) runs what used to need a media player behind every screen. We've benchmarked it on physical hardware for years, and the newest webOS tier we tested passed all 60 Test Scenarios.
Every part behind the screen is one more thing to specify, install, support, and lose.
Today
With SoC
The best part is no part. If the chip driving the panel fails, the screen is dark either way — a player would not have saved it.
Measured, not claimed
What people still ask

Video & sync
All 60 Test Scenarios passed: webOS 9.0 UP5Q

Platform software
Your CMS, your choice: Bought or built, running on SoC

Security
Verify what each SoC screen shows, with Content Guard
You don't need one player brand to run them one way.
signageOS runs every platform through one API.
Fleet complexity
The hardware tax is paid one store at a time
What comes out of a typical multi-zone store when the extra box goes away: about 40 components per location.
~$5,000
saved per location, per refresh cycle, on SoC alone — a deliberately conservative estimate.
Multiply it by your footprint. For small to mid-size networks, it runs to millions; for the largest, tens of millions.
Talk to our team
Tell us what’s behind your screens
We’ll show you what one location looks like without a box behind every screen, and how it scales across your network.

