Does signageOS support SMIL across all supported hardware types?
Yes, in the signageOS Documentation there is a comprehensive list of supported features across the supported platforms.
SMIL, a W3C open standard, and signageOS enable you to easily publish content to any Soc display or media player with drastically reduced development time and resources.
Rapidly incorporate new digital signage hardware into your customer networks with seamless content playback and remote hardware management with signageOS & SMIL.
Start building your SMIL file - create comples layouts with multiple zones in no-time. Define size, position, default background and even a layer.
Set what multimedia files, widgets and other files you want to be cached locally on the player. The caching itself is fully automated.
Assign the content to the predefined regions, define scheduling, priorities, ordering, repeating or triggers.
Yes, in the signageOS Documentation there is a comprehensive list of supported features across the supported platforms.
Yes, you can use SMIL and signageOS's remote hardware management features together for comprehensive control over any hardware type.
SMIL, Synchronized Multimedia Integration Language,
is an open standard for defining content scheduling,
video, audio, images, and other content parameters in
an XML-based text file format.
signageOS's universal SMIL player enables files written in the SMIL
standard to be deployed on any digital signage hardware.
Just as webpages written in HTML can be applied to different web browsers that support HTML, content or applications written in SMIL can be published to any digital signage hardware that supports SMIL.
SMIL is a recognized digital signage standard with digital signage global leaders like iAdea, Advantech, and many others offer SMIL-supported players.
For additional information visit
A-SMIL.org.